Your travel have been exhausting; finally you arrive to a bustling
city, and as it was proper
you were led to the Adventurers Institute to receive a formal welcome.
To your left a messenger hurries by, his shoulders laden with a bag full of
missives from the Guildmaster in the west room. Past the enteryway to the north
you come upon a guide, seeming eager to assist you. He prods you to the training
yard to your west and east, to receive your first formal lessons.
Returning to the guide you leave northwards, where a knight greets you.
You follow his instructions and proceed further inside the Institute, its
edges defined by the massive stone walls extending yonder. Walking on,
a grizzly looking warrior looks at you expectantly. His smug grin promising
hours of exhausting training, and your first will start out by assisting
the executioner pass out death sentence in the dungeon below.
Solace has burned. The tears of the many alone and frightened citizens have
put out the blaze, but a new fire burns in the hearts of the founders of a
new city nearby. They have lost all, and the pains they feel are not just
part of the loss. The War of the Lance rages on around them as they strive
to build a community in which there can be hope, maybe not peace, but hope.
Their journeys lead them to a place now called Malaya, built of sweat and
magic the three founders have now witnessed the birth of their sanctuary,
dreams, and now their hope....
Do you have what it takes to become a brave Solamnic, a cunning mage of the
Conclave or an evil recruit in the Dragonarmies? Come and write the future
of Malaya, and those who live in it.